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This event fills the following identifiers: | This event fills the following identifiers: | ||
− | <div style="background-color: rgba(0,0,0,.03); display: block;"><span style="border-right: 1px dashed rgba(0,0,0,.15); display: inline-block; margin-left: 35px; margin-right: 10px; width: 70px;">'''{{mIRC|$keyval}}'''</span>The | + | <div style="background-color: rgba(0,0,0,.03); display: block;"><span style="border-right: 1px dashed rgba(0,0,0,.15); display: inline-block; margin-left: 35px; margin-right: 10px; width: 70px;">'''{{mIRC|$keyval}}'''</span>The Windows keycode value of the key being released, see https://docs.microsoft.com/en-us/windows/win32/inputdev/virtual-key-codes for a list of keycodes</div> |
− | <div style="background-color: rgba(0,0,0,.03); display: block;"><span style="border-right: 1px dashed rgba(0,0,0,.15); display: inline-block; margin-left: 35px; margin-right: 10px; width: 70px;">'''{{mIRC|$keychar}}'''</span>The actual character released</div> | + | <div style="background-color: rgba(0,0,0,.03); display: block;"><span style="border-right: 1px dashed rgba(0,0,0,.15); display: inline-block; margin-left: 35px; margin-right: 10px; width: 70px;">'''{{mIRC|$keychar}}'''</span>The actual character released, this is not useful and you should not be relying on this, it won't work when you needed two keypresses to get the character</div> |
− | <div style="background-color: rgba(0,0,0,.03); display: block; margin-bottom: 10px;"><span style="border-right: 1px dashed rgba(0,0,0,.15); display: inline-block; margin-left: 35px; margin-right: 10px; width: 70px;">'''{{mIRC|$keyrpt}}'''</span> | + | <div style="background-color: rgba(0,0,0,.03); display: block; margin-bottom: 10px;"><span style="border-right: 1px dashed rgba(0,0,0,.15); display: inline-block; margin-left: 35px; margin-right: 10px; width: 70px;">'''{{mIRC|$keyrpt}}'''</span>it always returns ''$true''</div> |
== Synopsis == | == Synopsis == | ||
− | <pre>ON <level>:KEYUP:<@>:< | + | <pre>ON <level>:KEYUP:<@>:<keycode,...,keycodeN>:<commands></pre> |
== Parameters == | == Parameters == | ||
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<span style="display: inline-block; width: 105px;">'''<@>'''</span>The {{mirc|custom windows|custom window}} where this event should listen. Can be '''@''' for all windows. | <span style="display: inline-block; width: 105px;">'''<@>'''</span>The {{mirc|custom windows|custom window}} where this event should listen. Can be '''@''' for all windows. | ||
− | <span style="display: inline-block; width: 105px;">'''< | + | <span style="display: inline-block; width: 105px;">'''<keycodes>'''</span>The specific key, or keys to listen for. Can specify multiple keys, such as: |
<source lang="mIRC">ON *:KEYUP:@myWindow:38,42,55,78:echo -a $keyval</source> | <source lang="mIRC">ON *:KEYUP:@myWindow:38,42,55,78:echo -a $keyval</source> | ||
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ON *:KEYUP:@myWindow:*: { | ON *:KEYUP:@myWindow:*: { | ||
clear @myWindow | clear @myWindow | ||
− | drawtext @myWindow 1 3 3 | + | drawtext @myWindow 1 3 3 Keycode value: $iif($keyval,$v1,NA) |
− | drawtext @myWindow 1 3 25 | + | drawtext @myWindow 1 3 25 character: $iif($keychar,$v1,NA) |
}</source> | }</source> | ||
Revision as of 19:07, 22 January 2022
The ON KEYUP event is triggered when a key has been pressed, but subsequently released, inside of a custom @window.
This event fills the following identifiers:
Synopsis
ON <level>:KEYUP:<@>:<keycode,...,keycodeN>:<commands>
Parameters
<level>The level for the event to trigger.
<@>The custom window where this event should listen. Can be @ for all windows.
<keycodes>The specific key, or keys to listen for. Can specify multiple keys, such as:
ON *:KEYUP:@myWindow:38,42,55,78:echo -a $keyval
Example
Create an alias that launches a custom, picture window which listens for key releases and displays the key value released, and the key character released:
alias keyUpTest { window -p $+ $iif($window(@myWindow),ra) @myWindow 550 300 250 83 } ON *:KEYUP:@myWindow:*: { clear @myWindow drawtext @myWindow 1 3 3 Keycode value: $iif($keyval,$v1,NA) drawtext @myWindow 1 3 25 character: $iif($keychar,$v1,NA) }
The following command can now be typed into any mIRC command prompt:
/keyUpTest
Below is an image reflecting what this example will look like:
Note that this makes use of a picture window, as well as the drawtext command. These types of windows and their tools can be very powerful in creating some amazing graphical layouts, as well as mIRC games.
Compatibility
Added: mIRC v5.8
Added on: 05 Sep 2000
Note: Unless otherwise stated, this was the date of original functionality.
Further enhancements may have been made in later versions.