From WikiChip
Nvidia
NVIDIA | |
![]() | |
Type | Public |
Founded | 1993 |
Founder | Jen-Hsun Huang Chris Malachowsky Curtis Priem |
Headquarters | Santa Clara, California |
Website | http://www.nvidia.com |
NVIDIA Corporation is an American fabless semiconductor company that focuses largely on graphics processing units for the gaming industry and machine learning applications. They also design various other chips, SoC, and consumer electronics for the mobile and automotive markets.
GPU Families
- GeForce 2
- GeForce 2 Go
- GeForce 3
- GeForce 4
- GeForce 4 Go
- GeForce FX
- GeForce FX Go 5
- GeForce 6
- GeForce Go 6
CPU Families
Microarchitectures
Comparison
- Tegra
Generation | Tegra 2 | Tegra 3 | Tegra 4 | Tegra 4i | Tegra K1 | Tegra X1 | Tegra X1+ | Tegra X2 | Xavier | Orin | Thor | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
CPU | Instruction set |
ARMv7‑A (32‑bit) |
ARMv8‑A (64‑bit) |
ARMv8.2‑A (64‑bit) |
ARMv9.2‑A (64‑bit) | ||||||||
Cores | 2x ARM Cortex-A9 |
4+1x ARM Cortex-A9 |
4+1x ARM Cortex-A15 |
4+1x ARM Cortex-A9 |
4+1x ARM Cortex-A15 |
2x Denver |
4x ARM Cortex-A53 (disabled) + 4x ARM Cortex-A57 |
2x Denver2 + 4x ARM Cortex-A57 |
8x Carmel |
12x Cortex -A78AE |
Neoverse V3AE | ||
L1 cache (I/D) | 32/32KB | 128/64KB | 32/32KB + 64/32KB |
128/64KB + 48/32KB |
128/64KB | 64/64KB | |||||||
L2 cache | 1 MB | 2 MB | 128KB + 2MB |
2MB + 2MB |
8 MB | 3 MB | ? | ||||||
L3 cache | N/A | 4 MB | 6 MB | ? | |||||||||
GPU | Architecture | Vec4 | Kepler | Maxwell | Pascal | Volta | Ampere | Blackwell | |||||
CUDA cores | 4+4* | 8+4* | 48+24* | 48+12* | 192 | 256 | 512 | 2048 | ? | ||||
Tensor cores | N/A | 64 | ? | ||||||||||
RT cores | N/A | 8 | ? | ||||||||||
RAM | Protocol | DDR2/ LPDDR2 |
DDR3/ LPDDR2 |
DDR3/ LPDDR3 |
LPDDR3/ LPDDR4 |
LPDDR4/ LPDDR4X |
LPDDR5 | ? | |||||
Max. size | 1 GB | 2 GB | 4 GB | 8 GB | 64 GB | 128 GB | |||||||
Bandwidth | 2.7 GB/s | 6.4 GB/s | 7.5 GB/s | 14.9 GB/s | 25.6 GB/s |
34.1 GB/s |
59.7 GB/s |
136.5 GB/s |
204.8 GB/s |
? | |||
Process | 40 nm | 28 nm | 20 nm | 16 nm | 12 nm | 8 nm | 4 nm |
- VLIW-based Vec4: Pixel shaders + Vertex shaders. Since Kepler, Unified shaders are used.
Technology
Facts about "Nvidia"
company type | public + |
founded | 1993 + |
founder | Jen-Hsun Huang +, Chris Malachowsky + and Curtis Priem + |
full page name | nvidia + |
headquarters | Santa Clara, California + |
instance of | semiconductor company + |
name | NVIDIA + |
website | http://www.nvidia.com + |
wikidata id | Q182477 + |