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Difference between revisions of "amd/microarchitectures/vega"
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| {{amd|Raven Ridge|l=core}} || Mobile processors based on {{\\|Zen}} CPUs and a Vega GPU | | {{amd|Raven Ridge|l=core}} || Mobile processors based on {{\\|Zen}} CPUs and a Vega GPU | ||
|} | |} | ||
+ | |||
+ | == Models == | ||
+ | {| class="wikitable tc2 tc3" | ||
+ | |- | ||
+ | ! colspan="3" | Vega [[IGP]] Models !! colspan="10" | Standards | ||
+ | |- | ||
+ | ! rowspan="2" | Name !! rowspan="2" | Compute Units !! rowspan="2" | Shaders!! colspan="2" | [[Vulkan]] !! colspan="3" | [[Direct3D]] !! colspan="2" | [[OpenGL]] !! colspan="2" | [[OpenCL]] | ||
+ | |- | ||
+ | | Windows || Linux || Windows || Linux || [[High Level Shading Language|HLSL]] || Windows || Linux || Windows || Linux | ||
+ | |- | ||
+ | | Vega 8 || 8|| 512 || rowspan="2" colspan="2" style="text-align: center;" | '''-''' || rowspan="2" style="text-align: center;" | '''12''' || rowspan="2" style="text-align: center;" | '''N/A''' || rowspan="2" style="text-align: center;" | '''-''' || rowspan="2" style="text-align: center;" | '''4.6''' || rowspan="2" style="text-align: center;" | '''4.6''' || rowspan="2" style="text-align: center;" colspan="2" | '''2.2''' | ||
+ | |- | ||
+ | | Vega 10 || 10|| 640 | ||
+ | |} | ||
+ | |||
+ | {| class="wikitable tc2 tc3" | ||
+ | |- | ||
+ | ! colspan="3" | Vega Dedicated Models !! colspan="10" | Standards | ||
+ | |- | ||
+ | ! rowspan="2" | Name !! rowspan="2" | Compute Units !! rowspan="2" | Shaders!! colspan="2" | [[Vulkan]] !! colspan="3" | [[Direct3D]] !! colspan="2" | [[OpenGL]] !! colspan="2" | [[OpenCL]] | ||
+ | |- | ||
+ | | Windows || Linux || Windows || Linux || [[High Level Shading Language|HLSL]] || Windows || Linux || Windows || Linux | ||
+ | |- | ||
+ | | Vega 56 || 56|| 3584 || rowspan="2" colspan="2" style="text-align: center;" | '''-''' || rowspan="2" style="text-align: center;" | '''-''' || rowspan="2" style="text-align: center;" | '''N/A''' || rowspan="2" style="text-align: center;" | '''-''' || rowspan="2" style="text-align: center;" | '''-''' || rowspan="2" style="text-align: center;" | '''-''' || rowspan="2" style="text-align: center;" colspan="2" | '''-''' | ||
+ | |- | ||
+ | | Vega 64 || 64|| 4096 | ||
+ | |} | ||
+ | |||
+ | == Hardware Accelerated Video == | ||
+ | {{zen with vega hardware accelerated video table|col=1}} | ||
== Process Technology == | == Process Technology == | ||
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== See Also == | == See Also == | ||
* [[list of microarchitectures]] | * [[list of microarchitectures]] | ||
+ | * [[intel/microarchitectures|gen9]] | ||
+ | * {{amd|Raven Ridge|l=core}} |
Revision as of 16:15, 27 October 2017
Edit Values | |
Vega µarch | |
General Info | |
Arch Type | GPU |
Designer | AMD |
Manufacturer | GlobalFoundries |
Introduction | 2017 |
Process | 14 nm |
Succession | |
Vega (also known as Graphics core next 5th generation) is a microarchitecture developed by AMD as a successor to Arctic Islands.
Contents
Codenames
Codename | Description |
---|---|
Raven Ridge | Mobile processors based on Zen CPUs and a Vega GPU |
Models
Vega IGP Models | Standards | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Compute Units | Shaders | Vulkan | Direct3D | OpenGL | OpenCL | ||||||
Windows | Linux | Windows | Linux | HLSL | Windows | Linux | Windows | Linux | ||||
Vega 8 | 8 | 512 | - | 12 | N/A | - | 4.6 | 4.6 | 2.2 | |||
Vega 10 | 10 | 640 |
Vega Dedicated Models | Standards | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Name | Compute Units | Shaders | Vulkan | Direct3D | OpenGL | OpenCL | ||||||
Windows | Linux | Windows | Linux | HLSL | Windows | Linux | Windows | Linux | ||||
Vega 56 | 56 | 3584 | - | - | N/A | - | - | - | - | |||
Vega 64 | 64 | 4096 |
Hardware Accelerated Video
[Edit] Zen with Radeon Vega Hardware Accelerated Video Capabilities | |||||
---|---|---|---|---|---|
Codec | Encode | Decode | |||
Max FPS | @1080p | @1440p | @2160p | @1080p 4:2:0 | @2160p 4:2:0 |
MPEG-2 (H.262) | 60 FPS | N/A | |||
VC-1 | |||||
VP9 8bpc | 240 FPS | 60 FPS | |||
VP9 10bpc | |||||
MPEG-4 AVC (H.264) 8bpc | 120 FPS | 60 FPS | 30 FPS | ||
MPEG-4 AVC (H.264) 10bpc | |||||
HEVC (H.265) 8bpc | 120 FPS | 60 FPS | 30 FPS | ||
HEVC (H.265) 10bpc | |||||
JPEG/MJPEG 8bpc |
Process Technology
- See also: 14 nm process
Vega is manufactured on Global Foundries 14 nm process.
Architecture
Key changes from Arctic Islands
- New programmable geometry pipeline
- Up to 2x throughput
- Primitive shaders
- Improved workload balancing
- Tile based rendering
- New low precision instructions
- Half precision floating point with 2x performance
- 8 bit integer with 4x performance
- 15% higher clock speeds
- HBM 2
- 2x bandwidth
- 4x memory capacity
- New memory controller
- Render back-end is now a client of the L2 cache
- The instruction buffer has been enlarged
HBM 2
Vega makes use of 2 stacks of HBM 2 (High bandwidth memory).
single stack | HBM 1 | HBM 2 |
---|---|---|
dies | 4 + 1 4 dram die, 1 control die |
2-8 + 1 2,4 or 8 dram die, 1 control die
|
Gb/die | 2Gb | 8Gb |
total Gb | 8Gb | 16-64Gb |
bus width | 1024 | 1024 |
clock speed | 500 MHz | 945 MHz |
bandwidth | 128 GB/s | 238 GB/s |
References
- AMD 2017 Financial Analyst Day, May 16, 2017
Documents
See Also
Facts about "Vega - Microarchitectures - AMD"
codename | Vega + |
designer | AMD + |
first launched | 2017 + |
full page name | amd/microarchitectures/vega + |
instance of | microarchitecture + |
manufacturer | GlobalFoundries + |
microarchitecture type | GPU + |
name | Vega + |
process | 12 nm (0.012 μm, 1.2e-5 mm) + |