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<deque> Header - C++
< c++‎ | std

The header <deque> defines the deque container class, a double-ended queue. The <deque> header is part of the C++ Standard Library's sequence containers.

Functions[edit]

Function Description Since
operator == Lexicographically compares deque values C++98
operator < C++98
operator != C++98
operator > C++98
operator >= C++98
operator <= C++98
operator swap Specialized swaps deque algorithm C++98

Classes[edit]

Class Description Since
deque double-ended queue container C++98

Synopsis[edit]

#include <initializer_list>

namespace std {
    template <class T, class Allocator = allocator<T> > class deque;
    template <class T, class Allocator>
        bool operator==(const deque<T,Allocator>& x, const deque<T,Allocator>& y);
    template <class T, class Allocator>
        bool operator<(const deque<T,Allocator>& x, const deque<T,Allocator>& y);
    template <class T, class Allocator>
        bool operator!=(const deque<T,Allocator>& x, const deque<T,Allocator>& y);
    template <class T, class Allocator>
        bool operator>(const deque<T,Allocator>& x, const deque<T,Allocator>& y);
    template <class T, class Allocator>
        bool operator>=(const deque<T,Allocator>& x, const deque<T,Allocator>& y);
    template <class T, class Allocator>
        bool operator<=(const deque<T,Allocator>& x, const deque<T,Allocator>& y);
    template <class T, class Allocator>
        void swap(deque<T,Allocator>& x, deque<T,Allocator>& y);
}

std::deque[edit]

Main article: deque/deque
namespace std {
    template <class T, class Allocator = allocator<T> >
    class deque {
        public:
            // types:
            typedef value_type& reference;
            typedef const value_type& const_reference;
            typedef /* implementation-defined */ iterator;
            typedef /* implementation-defined */ const_iterator;
            typedef /* implementation-defined */ size_type;
            typedef /* implementation-defined */ difference_type;
            typedef T value_type;
            typedef Allocator allocator_type;
            typedef typename allocator_traits<Allocator>::pointer pointer;
            typedef typename allocator_traits<Allocator>::const_pointer
            const_pointer; typedef std::reverse_iterator<iterator> reverse_iterator;
            typedef std::reverse_iterator<const_iterator> const_reverse_iterator;

            // construct/copy/destroy:
            explicit deque(const Allocator& = Allocator());
            explicit deque(size_type n);
            deque(size_type n, const T& value,const Allocator& = Allocator());
            template <class InputIterator>
            deque(InputIterator first, InputIterator last,const Allocator& = Allocator());
            deque(const deque& x);
            deque(deque&&);
            deque(const deque&, const Allocator&);
            deque(deque&&, const Allocator&);
            deque(initializer_list<T>, const Allocator& = Allocator());
            ~deque();
            deque& operator=(const deque& x);
            deque& operator=(deque&& x);
            deque& operator=(initializer_list<T>);
            template <class InputIterator>
            void assign(InputIterator first, InputIterator last);
            void assign(size_type n, const T& t);
            void assign(initializer_list<T>);
            allocator_type get_allocator() const noexcept;

            // iterators:
            iterator begin() noexcept;
            const_iterator begin() const noexcept;
            iterator end() noexcept;
            const_iterator end() const noexcept;
            reverse_iterator rbegin() noexcept;
            const_reverse_iterator rbegin() const noexcept;
            reverse_iterator rend() noexcept;
            const_reverse_iterator rend() const noexcept;
            const_iterator cbegin() const noexcept;
            const_iterator cend() const noexcept;
            const_reverse_iterator crbegin() const noexcept;
            const_reverse_iterator crend() const noexcept;

            // capacity:
            size_type size() const noexcept;
            size_type max_size() const noexcept;
            void resize(size_type sz);
            void resize(size_type sz, const T& c);
            void shrink_to_fit();
            bool empty() const noexcept;

            // element access:
            reference operator[](size_type n);
            const_reference operator[](size_type n) const;
            reference at(size_type n);
            const_reference at(size_type n) const;
            reference front();
            const_reference front() const;
            reference back();
            const_reference back() const;

            // modifiers:
            template <class... Args> void emplace_front(Args&&... args);
            template <class... Args> void emplace_back(Args&&... args);
            template <class... Args> iterator emplace(const_iterator position, Args&&... args);
            void push_front(const T& x);
            void push_front(T&& x);
            void push_back(const T& x);
            void push_back(T&& x);
            iterator insert(const_iterator position, const T& x);
            iterator insert(const_iterator position, T&& x);
            iterator insert(const_iterator position, size_type n, const T& x);
            template <class InputIterator>
                iterator insert (const_iterator position, InputIterator first, InputIterator last);
            iterator insert(const_iterator position, initializer_list<T>);
                void pop_front();
                void pop_back();
            iterator erase(const_iterator position);
            iterator erase(const_iterator first, const_iterator last);
            void swap(deque&);
            void clear() noexcept;
    };
}