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{{mIRC Guide}}
 
'''Component Object Model''' ('''COM''') is a specification for applications (like exe and dll files) to make their functionality available to any COM-compliant application. The applications interact with each other through a collection of functions called interfaces. The advantages of COM objects are that they are object-oriented, customizable, modular, upgradeable, and language-independent. Regardless of in which language they were programmed, any other language/script that supports the COM specification will be able to use it. mSL offers a variety of commands and identifiers to handle COM objects.
 
'''Component Object Model''' ('''COM''') is a specification for applications (like exe and dll files) to make their functionality available to any COM-compliant application. The applications interact with each other through a collection of functions called interfaces. The advantages of COM objects are that they are object-oriented, customizable, modular, upgradeable, and language-independent. Regardless of in which language they were programmed, any other language/script that supports the COM specification will be able to use it. mSL offers a variety of commands and identifiers to handle COM objects.

Revision as of 22:18, 28 July 2014

Template:mIRC Guide Component Object Model (COM) is a specification for applications (like exe and dll files) to make their functionality available to any COM-compliant application. The applications interact with each other through a collection of functions called interfaces. The advantages of COM objects are that they are object-oriented, customizable, modular, upgradeable, and language-independent. Regardless of in which language they were programmed, any other language/script that supports the COM specification will be able to use it. mSL offers a variety of commands and identifiers to handle COM objects.

Com objects

A COM object is a component that exposes the application's properties, methods, and events. COM objects are identified by a unique string called a Programmatic IDentifier or ProgID.

Some examples of COM object with their ProgIDs:

  • iTunes.Application - an interface that lets you interact with the iTunes application
  • WScript.Shell - an interface that provides access to the native windows shell
  • Shell.Application - an interface that provides methods to control the shell and execute commands within the shell, as well as methods to obtain other shell-related objects.
  • MSScriptControl.ScriptControl - an interface that provides methods to evaluate and execut scripts (The MSScript control supports VBScript and JavaScript scripting languages)
  • Word.Application - an interface that provides methods and properties associated with the Word application.
  • WMPlayer.ocx - An interface that provides methods and properties associated with the windows media player program

Note: A single computer might have thousands of COM objects available.

Opening and closing a COM connection

To open a COM connection to a specific object, we use the following syntax:

/comopen <hName> <progid>

The <hName> is the handle name of the COM connection to which we will need to refer to at a later time to call methods from this object. It is wise to name it something meaningful. The <progid> is the programmatic identifier we discussed earlier.

To close the COM connection, we need to use the handle name we used to create that connection.

/comclose <hName>

Before we can go on to use the COM object, we have to confirm a successful connection has been established. The $comerr will return 1 if the connection has failed, 0 otherwise.

Connecting/Disconnecting Example

Below is a simple example of connecting to the windows script host and disconnecting.

alias example {
  .comopen shellCOM WScript.Shell
  if ($comerr) {
    echo $color(info) -aet * Error connection to the Windows Script Host
  }
  else {
    ;no errors, continue here
    .comclose shellCOM 
  }
}

Object interaction

Before we can talk about how to interact with the COM object we have connected to, we have to discuss a few other things first.

Members

Object's Members are all the methods and properties that are provided by the Object. Later on, we will be able invoke these members. For example, The WScript.Shell object has as an Exec method that lets us run an application in a child command-shell. Here is a link to a complete list of properties and methods that the WScript.Shell object has.

Invoke method

The invocation method is the way the invocation should be applied. Some members of the object require that they just be called, others might return a value. Sometimes we might need to set some kind of a property by either a value or by reference. Below is a list of possible methods:

Value Method
1 Call a member of an object
2 Return a value
3 (1+2) Call a member and return a value *
4 Set a property
5 (1+4) Set a property with a member call *
6 (2+4) Set a property and return a value *
7 (1+2+4) Set a property and return a value with a member call *
8 Set a property by reference
9 (1+8) Set a property by reference with a member call *
10 (2+8) Set a property by reference and return a value *
  • These methods are the result of a combination of multiple methods using the four basic methods (1, 2, 4, and 8). For example 5 = 1 + 4, set a property with a member call. Other combinations not included in the table above as possible.

Variable Type

Unlike mSL, COM objects must have a data type for every value. For example, if we want to invoke a method that takes an integer value, we have to use the int data type. Below is a list of possible variable data types.

Type Description Values
i1 single byte signed integer 0 to 225
ui1 single byte unsigned integer 0 to 255
i2 two byte signed integer -32768 to 32767
ui2 two byte unsigned integer 0 to 65535
i4 four byte signed integer +/- 2147483647
ui4 Holds unsigned 32-bit (4-byte) integers 0 through 4,294,967,295
int integer -2147483648 to 2147483647
uint unsigned integer 0 to 4294967295
r4 real, 4-byte floating point number 1.17549435E-38 to 3.40282347E+38
r8 double real, 8-byte floating point number 2.2250738585072014E-308 - 1.7976931348623157E+308
cy eight byte curreny number -922337203685477.5625 to 922337203685477.5625
date contains date and time, stored as an 8-byte floating-point number +/-79,228,162,514,264,337,593,543,950,335
decimal Holds signed 128-bit (16-byte) values representing 96-bit (12-byte) integer numbers. +/-79,228,162,514,264,337,593,543,950,335
bool contain any string or numeric representation.
bstr null-terminated unicode character string value. A string can contain from 0 to approximately 2 billion (2^31) Unicode characters.
variant can contain string, date, time, boolean, or numeric values. When used, a data type must follow it: for example: variant int 5
dispatch This data type indicates a pointer to an IDispatch interface on an OLE object (DBTYPE_IDISPATCH).
unknown This data type indicates a pointer to an IUnknown interface on an OLE object (DBTYPE_IUNKNOWN).
error This data type indicates a 32-bit error code (DBTYPE_ERROR)

To make a variable by reference, postfix the data type with an asterisk and a variable name, for example: int* pIntOfBeer.

Invoking members

To invoke a member of a COM object, we use the $com identifier using the following sytax:

;member with no arguments
$com(<hName>, <member>, <Invoke Method>)
;member with one argument
$com(<hName>, <member>, <Invoke Method>, <type>, <value>)
;member with N amount of arguments
$com(<hName>, <member>, <Invoke Method>, <type1>, <value1>, ..., <typeN>, <valueN>)

Invoking example

For example, if we go back to the WScript.Shell object. Let's say we wanted to open calc using the exec method we saw earlier. First, let's revisit the MSDN page of the Exec Method.

We see the syntax is:

object.Exec(strCommand)

where object is the WshShell object and strCommand is the string value indicating the command line used to run the script. From this information we know the following things:

  1. This is a member call - the invoke method is 1
  2. The Exec method accepts 1 argument
  3. The argument is a string - data type is bstr

Using the information above we can write our $com identifier to invoke that method:

;Exec is the Object's memeber we are invoking
;1 = Call a member of an object
;bstr is the string data type of "calc"
;calc is what we are trying to execute
$com(shellCOM, Exec, 1, bstr, calc)

$com will return either 1 if the invocation of the Object's member was successful, 0 otherwise. It is a good practice to check if the invocation was a success. Below is the complete script:

alias openCalc {
  .comopen shellCOM WScript.Shell
  if ($comerr) {
    echo $color(info) -aet * Error connection to the Windows Script Host
  }
  else {
    var %result = $com(shellCOM, Exec, 1, bstr, calc)
    if (!%result) {
      echo $color(info) -aet * Error executing the Exec method.
    }
    .comclose shellCOM 
  }
}

Value of A Property / Enumerated Collection

Retrieving a value from an enumerated collection or a property (like a variable) can be done using the $comval identifier following this syntax:

$comval(<hName>, <N>, <memeber>)

If the member returns an enumeration of values, you can traverse through them. When n = 0, it will return the total number of values in the enumeration.

Retrieving return values

Recall from before, if we use invocation method value 2, we are indicating we want a return value. Well, to retrieve that value we can use the $com identifier in a different way:

var %value = $com(<hName>).result

Object dispatching

In many cases, you might need to invoke a member on an object that is nested inside another object (sometimes that object might be nested inside another object as well). In most cases the parent object will have a member method that when called will return an instance of the child object that we could use. This operation is called dispatching. In the process we dispatch the child object onto its own COM connection with its own handle name. This will allow us to conveniently access this object's members (and perhaps access more child objects).

Note: when dispatching an object, the parent object will still remain open. If not used anymore, it's recommended that you close the connection right after the dispatching occurs.

Dispatching takes this general syntax:

;open parent object
comopen mainObj some.object
;dispatch the child's object onto his own com connection, named childObj
var %result = $com(mainObj, memeberName, 3, dispatch* childObj)
;close the parent object
comclose mainObj
;do something with the child object
var %result = $com(childObj, memeberName, 1, ...)
;close the child object
comclose childObj

Dispatching example - CPU info

One good example of using a dispatch is if you wanted to retrieve some information pertaining to your computer's processor. The processor information will be stored in an instance of the Win32_Processor class. Here is the tricky part: the Win32_Processor is found deep inside the windows API:

From the hierarchy tree above you can see we are going to have to dispatch twice to get to our final object we want.

Let's start writing our code: opening a COM connection the SWbemLocator object:

alias getProcInfo {
  .comopen SWbemLocator WbemScripting.SWbemLocator
  if ($comerr) echo $color(info) -aet * Error connection to WbemScripting.SWbemLocator
  else {
    ;rest of code here...
    .comopen SWbemLocator 
  }
}

Now, from the SWbemLocator object, we need to use the ConnectServer method to dispatch and get a SWbemServices object.

alias getProcInfo {
  .comopen SWbemLocator WbemScripting.SWbemLocator
  if ($comerr) echo $color(info) -aet * Error connection to WbemScripting.SWbemLocator
  else {
    var %result = $com(SWbemLocator, ConnectServer, 3, dispatch* SWbemServices)
    .comclose SWbemLocator 
    if (!%result) echo $color(info) -aet * Error instantiating SWbemServices object.
    else {
      ;rest of code here ...
      .comclose SWbemServices
    }
  }
}

At this point we have a COM connection called "SWbemServices" which is an object instance of the SWbemServices Class. Now all we have to do is use the InstanceOf method and dispatch to a new COM connection to get the Win32_Processor Object.

alias getProcInfo {
  .comopen SWbemLocator WbemScripting.SWbemLocator
  if ($comerr) echo $color(info) -aet * Error connection to WbemScripting.SWbemLocator
  else {
    var %result = $com(SWbemLocator, ConnectServer, 3, dispatch* SWbemServices)
    .comclose SWbemLocator 
    if (!%result) echo $color(info) -aet * Error instantiating SWbemServices object.
    else {
      var %result = $com(SWbemServices, InstancesOf, 3, string, Win32_Processor, dispatch* Win32_Processor)
      .comclose SWbemServices
      if (!%result) echo $color(info) -aet * Error retrieving an instance of the Win32_Processor class
      else {
        ;get some cool information about the CPU here
        .comclose Win32_Processor
      }
    }
  }
}

Since we are now at the Win32_Porocessor object, all we have to do is retrieve the values. Recall from above that we can do that using the $comval identifier:

$comval(Win32_Processor, 1, <property>)

Where <property> can be any of the members of the Win32_Processor class that can be found here.

Let's get the "name" property, which usually holds a string of interesting things.

alias getProcInfo {
  .comopen SWbemLocator WbemScripting.SWbemLocator
  if ($comerr) echo $color(info) -aet * Error connection to WbemScripting.SWbemLocator
  else {
    var %result = $com(SWbemLocator, ConnectServer, 3, dispatch* SWbemServices)
    .comclose SWbemLocator 
    if (!%result) echo $color(info) -aet * Error instantiating SWbemServices object.
    else {
      var %result = $com(SWbemServices, InstancesOf, 3, string, Win32_Processor,dispatch* Win32_Processor)
      .comclose SWbemServices
      if (!%result) echo $color(info) -aet * Error retrieving an instance of the Win32_Processor class
      else {
        ;get the CPU's name
        echo -a * CPU Info: $comval(Win32_Processor, 1, Name)
        .comclose Win32_Processor
      }
    }
  }
}

Which can be invoked by just typing:

/getProcInfo

Returns something like:

* CPU Info: Intel(R) Core(TM) i7 CPU 980x @ 3.33GHz

Other useful properties

The $com identifier has a few other useful properties:

Property Description
argerr the argument that have caused the error
error error value, when applicable
errortext error description
progid object's name
dispatch/unknown return $true or $null if a pointer to this object exists

Examples

$file_get_contents(<website>)

ProgID: Msxml2.ServerXMLHTTP.3.0

Object's Members: XMLHTTPRequest Members

Example:

/*
############################################################
#              Get source of a file/website                #
#                                                          #
# Syntax:                                                  #
#    var %source = $file_get_contents(<website>)           #
# Example:                                                 #
#    //echo -a $file_get_contents(http://www.example.com/) #
############################################################
*/
Alias file_get_contents {
  if (!$1) {
    echo $color(info) -est * Too few parameters: $!file_get_contents
    halt
  }
  ;make sure it wasn't left open from last time
  if ($com(tcpCom)) .comclose $v1
  ;connect to the COM object
  .comopen tcpCom Msxml2.ServerXMLHTTP.3.0
  if ($comerr) echo $color(info) -est $!file_get_contents failed opening com
  else {
    ;initializes the object
    ;oXMLHttpRequest.open(bstrMethod, bstrUrl, varAsync, bstrUser, bstrPassword);
    noop $com(tcpCom, open, 2, bstr, GET, bstr, $1)
    ;sent to the server, get response
    noop $com(tcpCom, send, 1) $com(tcpCom, responseText, 2)
    if ($comerr) echo $color(info) -est $!file_get_contents failed opening connection
    else {
      ;get the result of the response, and return it
      var %r = $com(tcpCom).result
      .comclose tcpCom
      return %r
    }
  }
}

Queue example

ProID: System.Collections.Queue

Object's Members: Queue Class Members

Example:

/*
#########################################################################
#                           Queue                                       #
#                                                                       #
# Represents a first-in, first-out collection of elements               #
#                                                                       #
# Syntax:                                                               #
#    /enqueue <queue_name> <value>                                      #
#    /freeQueue <queue_name>                                            #
#    var %value = $queue(<queue_name>).dequeue                          #
#    var %value = $queue(<queue_name).peek                              #
#    var %count = $queue(<queue_name).count                             #
#                                                                       #
# Example:                                                              #
#  /enqueue example a                                                   #
#  /enqueue example b                                                   #
#  /enqueue example c                                                   #
#  //while ($queue(example).count) { echo -a $queue(example).dequeue }  #
#  /freequeue example                                                   #
#########################################################################
*/
alias enqueue {
  if ($0 < 2) {
    echo $color(info) -aet /enqueue: insufficient parameters
    halt
  }
  ;if there is no connection, open one
  if (!$com($1)) .comopen $1 System.Collections.Queue
  ;enqueu
  noop $com($1, enqueue, 1, bstr, $2-)
  if ($comerr) {
    echo $color(info) -aet /enqueue: queue error
    halt
  }
}
 
alias queue {
  ;check if its an ident, com exists, and the proprty is either dequeue/peek
  if (($isid) && ($istok(dequeue peek count, $prop, 32)) && ($com($1))) {
    ;call the peek() or dequeue() method, get the return value
    noop $com($1, $prop, 2)
    ;get the return value
    return $com($1).result
  }
}
 
alias freeQueue {
  ;close the com connection, if exists
  if ($com($1)) .comclose $1
}

Sendkeys example

ProID: WScript.Shell

Object's Members: WshShellObject Properties and Methods

Example:

;sends "Hello there!" to the editbox and presses enter
alias sendkeys {
  ;open a com connection
  .comopen x WScript.Shell
  ;excute the sendkeys() method and close the com connection
  .comclose x $com(x, sendkeys, 1, bstr, Hello there!{ENTER})
}

RAM information

ProID: WbemScripting.SWbemLocator

Object's Members: Win32_PhysicalMemory Class

Hierarchy Tree:

Example:

/*
####################################
#              RAM Info            #
#                                  #
# Gets some interesting RAM info   #
#                                  #
# Syntax:                          #
#    /getRamSpecs                  #
####################################
*/
alias getRamSpecs {
  ;open COM connection
  .comopen SWbemLocator WbemScripting.SWbemLocator
  if ($comerr) echo $color(info) -aet * Error connection to WbemScripting.SWbemLocator
  else {
    ;dispatch and get an instance of the SWbemServices class
    var %result = $com(SWbemLocator, ConnectServer, 3, dispatch* SWbemServices)
    .comclose SWbemLocator 
    if (!%result) echo $color(info) -aet * Error instantiating SWbemServices object.
    else {
      ;dispatch and get an instance of the Win32_PhysicalMemory class
      var %result = $com(SWbemServices, InstancesOf, 3, string, Win32_PhysicalMemory,dispatch* Win32_PhysicalMemory)
      .comclose SWbemServices
      if (!%result) echo $color(info) -aet * Error retrieving an instance of the Win32_PhysicalMemory class
      else {
        ;0 will return the total number of elements (memory sticks in this case)
        var %memSticks = $comval(Win32_PhysicalMemory, 0, Caption)
        echo -a * RAM: %memSticks Sticks
        while (%memSticks) {
          ;Each of these members returns an enumeration containing
          ;the values for all the physical memory
          var %size = $bytes($comval(Win32_PhysicalMemory, $v1, Capacity)).suf
          var %location = $comval(Win32_PhysicalMemory, $v1, DeviceLocator)
          var %speed = $comval(Win32_PhysicalMemory, $v1, Speed)
          var %type = $getType($comval(Win32_PhysicalMemory, $v1, MemoryType))
          echo -a * Stick $v1 $+ : Size: %size Location: %location Speed: %speed Type: %type
          dec %memSticks
        }
        .comclose Win32_PhysicalMemory
      }
    }
  }
}
 
;get the actual type from the numeric value
alias -l getType {
  var %types = Unknown,Other,DRAM,Synchronous DRAM,Cache DRAM,EDO,EDRAM, $&
    VRAM,SRAM,RAM,ROM,Flash,EEPROM,FEPROM,EPROM,CDRAM,3DRAM,SDRAM,SGRAM, $&
    RDRAM,DDR,DDR-2
  return $gettok(%types, $calc($1 +1), 44) 
}

Finding ProgIDs

The only thing you might still be wondering about is: how do I find other ProgIDs? The answer is, you need to do a little research. They are all over the place. Below are two great tools you can use to find some of the ProgIDs that nest on your computer:

Point of interest

Win32 Classes - Part of the Windows Management Instrumentation Classes (WMI Classes, Enable you access to monitor and manage system hardware and features.

This is by no means an exhaustive list but simply a compilation of the most common objects. * Discontinued Product