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There are two basic configurations of seven-segment displays: common cathode (CC) and common anode (CA). | There are two basic configurations of seven-segment displays: common cathode (CC) and common anode (CA). | ||
=== Common Anode === | === Common Anode === | ||
− | A '''common anode seven-segment display''' is one where the anode leads of all the LEDs are tied together. In a CA SSD, power must be supplied to anode that is common to all the segments. Appropriate segments can be lit up by applying ground to them. | + | A '''common anode seven-segment display''' is one where the anode leads of all the LEDs are tied together. In a CA SSD, power must be supplied to anode that is common to all the segments. Appropriate segments can be lit up by applying ground to them. |
=== Common Cathode === | === Common Cathode === | ||
Line 18: | Line 18: | ||
{{clear}} | {{clear}} | ||
== Basics == | == Basics == | ||
− | + | {{further|/representing letters|l1=Representing Letters}} | |
− | The various numbers (and possibly A-F) can be displayed by simply powering the correct segments by either connecting GND or Vcc. | + | The various numbers (and [[/representing letters|possibly A-F]]) can be displayed by simply powering the correct segments by either connecting GND or Vcc depending on your configuration. The usage of displaying various words on a 7-segment display [[/representing letters|is possible]] but is generally highly discouraged. |
+ | |||
+ | {| class="wikitable" style="text-align: center;" | ||
+ | !rowspan="2" | Digit !! colspan="4" | [[BCD]] !! colspan="7" | 7-Segments !! rowspan="2" | abcdefg !! rowspan="2" | gfedcba !! rowspan="2" | Display !! rowspan="2" | Reference | ||
+ | |- | ||
+ | ! D !! C !! B !! A !! a !! b !! c !! d !! e !! f !! g | ||
+ | |- | ||
+ | | 0 || 0 || 0 || 0 || 0 || 1 || 1 || 1 || 1 || 1 || 1 || 0 || 0x7E || 0x3F || {{7seg|0|10}} || rowspan="16" | [[File:7 segment display labeled.svg|200px]] | ||
+ | |- | ||
+ | | 1 || 0 || 0 || 0 || 1 || 0 || 1 || 1 || 0 || 0 || 0 || 0 || 0x30 || 0x06 || {{7seg|1|10}} | ||
+ | |- | ||
+ | | 2 || 0 || 0 || 1 || 0 || 1 || 1 || 0 || 1 || 1 || 0 || 1 || 0x6D || 0x5B || {{7seg|2|10}} | ||
+ | |- | ||
+ | | 3 || 0 || 0 || 1 || 1 || 1 || 1 || 1 || 1 || 0 || 0 || 1 || 0x79 || 0x4F || {{7seg|3|10}} | ||
+ | |- | ||
+ | | 4 || 0 || 1 || 0 || 0 || 0 || 1 || 1 || 0 || 0 || 1 || 1 || 0x33 || 0x66 || {{7seg|4|10}} | ||
+ | |- | ||
+ | | 5 || 0 || 1 || 0 || 1 || 1 || 0 || 1 || 1 || 0 || 1 || 1 || 0x5B || 0x6D || {{7seg|5|10}} | ||
+ | |- | ||
+ | | 6 || 0 || 1 || 1 || 0 || 1 || 0 || 1 || 1 || 1 || 1 || 1 || 0x5F || 0x7D || {{7seg|6|10}} | ||
+ | |- | ||
+ | | 7 || 0 || 1 || 1 || 1 || 1 || 1 || 1 || 0 || 0 || 0 || 0 || 0x70 || 0x07 || {{7seg|7|10}} | ||
+ | |- | ||
+ | | 8 || 1 || 0 || 0 || 0 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 0x7F || 0x7F || {{7seg|8|10}} | ||
+ | |- | ||
+ | | 9 || 1 || 0 || 0 || 1 || 1 || 1 || 1 || 1 || 0 || 1 || 1 || 0x7B || 0x6F || {{7seg|9|10}} | ||
+ | |- | ||
+ | | A || X || X || X || X || 1 || 1 || 1 || 0 || 1 || 1 || 1 || 0x77 || 0x77 || {{7seg|A|10}} | ||
+ | |- | ||
+ | | b || X || X || X || X || 0 || 0 || 1 || 1 || 1 || 1 || 1 || 0x1F || 0x7C || {{7seg|b|10}} | ||
+ | |- | ||
+ | | C || X || X || X || X || 1 || 0 || 0 || 1 || 1 || 1 || 0 || 0x4E || 0x39 || {{7seg|C|10}} | ||
+ | |- | ||
+ | | d || X || X || X || X || 0 || 1 || 1 || 1 || 1 || 0 || 1 || 0x3D || 0x5E || {{7seg|d|10}} | ||
+ | |- | ||
+ | | E || X || X || X || X || 1 || 0 || 0 || 1 || 1 || 1 || 1 || 0x4F || 0x79 || {{7seg|E|10}} | ||
+ | |- | ||
+ | | F || X || X || X || X || 1 || 0 || 0 || 0 || 1 || 1 || 1 || 0x47 || 0x71 || {{7seg|F|10}} | ||
+ | |} | ||
+ | |||
+ | In-code decoding can be done easily using a simple [[lookup table]] such as the one below: | ||
+ | <source lang="C"> | ||
+ | const unsigned char seven_seg_digits_decode_abcdefg[16]= | ||
+ | { | ||
+ | /* 0 1 2 3 4 5 6 7 */ | ||
+ | 0x7E, 0x30, 0x6D, 0x79, 0x33, 0x5B, 0x5F, 0x70, | ||
+ | /* 8 9 A B C D E F */ | ||
+ | 0x7F, 0x7B, 0x77, 0x1F, 0x4E, 0x3D, 0x4F, 0x47 | ||
+ | }; | ||
+ | const unsigned char seven_seg_digits_decode_gfedcba[16]= | ||
+ | { | ||
+ | /* 0 1 2 3 4 5 6 7 */ | ||
+ | 0x3F, 0x06, 0x5B, 0x4F, 0x66, 0x6D, 0x7D, 0x07, | ||
+ | /* 8 9 A B C D E F */ | ||
+ | 0x7F, 0x6F, 0x77, 0x7C, 0x39, 0x5E, 0x79, 0x71 | ||
+ | }; | ||
+ | </source> | ||
+ | |||
+ | == Hardware Decoders/Drivers == | ||
+ | {{empty section}} | ||
[[Category:display devices]] | [[Category:display devices]] |
Latest revision as of 08:47, 24 July 2019
A seven-segment display (SSD) is a display device packaged in a single IC chip and composed of a group of seven bar-shaped LEDs. Some seven-segment displays may come with a decimal point (DP). Different numbers and letters may be formed by powering selected LED elements. SSDs come in various packages and pin arranges.
Configurations[edit]
There are two basic configurations of seven-segment displays: common cathode (CC) and common anode (CA).
Common Anode[edit]
A common anode seven-segment display is one where the anode leads of all the LEDs are tied together. In a CA SSD, power must be supplied to anode that is common to all the segments. Appropriate segments can be lit up by applying ground to them.
Common Cathode[edit]
a Common cathode seven-segment display is one where the cathode leads of all the LEDs are tied together.
Basics[edit]
- Further information: Representing Letters
The various numbers (and possibly A-F) can be displayed by simply powering the correct segments by either connecting GND or Vcc depending on your configuration. The usage of displaying various words on a 7-segment display is possible but is generally highly discouraged.
Digit | BCD | 7-Segments | abcdefg | gfedcba | Display | Reference | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
D | C | B | A | a | b | c | d | e | f | g | |||||
0 | 0 | 0 | 0 | 0 | 1 | 1 | 1 | 1 | 1 | 1 | 0 | 0x7E | 0x3F | ||
1 | 0 | 0 | 0 | 1 | 0 | 1 | 1 | 0 | 0 | 0 | 0 | 0x30 | 0x06 | ||
2 | 0 | 0 | 1 | 0 | 1 | 1 | 0 | 1 | 1 | 0 | 1 | 0x6D | 0x5B | ||
3 | 0 | 0 | 1 | 1 | 1 | 1 | 1 | 1 | 0 | 0 | 1 | 0x79 | 0x4F | ||
4 | 0 | 1 | 0 | 0 | 0 | 1 | 1 | 0 | 0 | 1 | 1 | 0x33 | 0x66 | ||
5 | 0 | 1 | 0 | 1 | 1 | 0 | 1 | 1 | 0 | 1 | 1 | 0x5B | 0x6D | ||
6 | 0 | 1 | 1 | 0 | 1 | 0 | 1 | 1 | 1 | 1 | 1 | 0x5F | 0x7D | ||
7 | 0 | 1 | 1 | 1 | 1 | 1 | 1 | 0 | 0 | 0 | 0 | 0x70 | 0x07 | ||
8 | 1 | 0 | 0 | 0 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 0x7F | 0x7F | ||
9 | 1 | 0 | 0 | 1 | 1 | 1 | 1 | 1 | 0 | 1 | 1 | 0x7B | 0x6F | ||
A | X | X | X | X | 1 | 1 | 1 | 0 | 1 | 1 | 1 | 0x77 | 0x77 | ||
b | X | X | X | X | 0 | 0 | 1 | 1 | 1 | 1 | 1 | 0x1F | 0x7C | ||
C | X | X | X | X | 1 | 0 | 0 | 1 | 1 | 1 | 0 | 0x4E | 0x39 | ||
d | X | X | X | X | 0 | 1 | 1 | 1 | 1 | 0 | 1 | 0x3D | 0x5E | ||
E | X | X | X | X | 1 | 0 | 0 | 1 | 1 | 1 | 1 | 0x4F | 0x79 | ||
F | X | X | X | X | 1 | 0 | 0 | 0 | 1 | 1 | 1 | 0x47 | 0x71 |
In-code decoding can be done easily using a simple lookup table such as the one below:
const unsigned char seven_seg_digits_decode_abcdefg[16]=
{
/* 0 1 2 3 4 5 6 7 */
0x7E, 0x30, 0x6D, 0x79, 0x33, 0x5B, 0x5F, 0x70,
/* 8 9 A B C D E F */
0x7F, 0x7B, 0x77, 0x1F, 0x4E, 0x3D, 0x4F, 0x47
};
const unsigned char seven_seg_digits_decode_gfedcba[16]=
{
/* 0 1 2 3 4 5 6 7 */
0x3F, 0x06, 0x5B, 0x4F, 0x66, 0x6D, 0x7D, 0x07,
/* 8 9 A B C D E F */
0x7F, 0x6F, 0x77, 0x7C, 0x39, 0x5E, 0x79, 0x71
};
Hardware Decoders/Drivers[edit]
This section is empty; you can help add the missing info by editing this page. |