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TME is typically enabled by [[BIOS]] or other [[firmware]] at boot time. This is done via a new <code>{{x86|IA32_TME_ACTIVATE}}</code> {{x86|MSR}}. Note MKTME is an extension of TME, therefore in order for MKTME to work TME must be enabled. <code>KeyID 0</code> is reserved for TME and is generated by a [[hardware random generator]] at every boot time. That key is always available and is inaccessible to software. If the system is resuming from a standby TME can restore the key from storage.
 
TME is typically enabled by [[BIOS]] or other [[firmware]] at boot time. This is done via a new <code>{{x86|IA32_TME_ACTIVATE}}</code> {{x86|MSR}}. Note MKTME is an extension of TME, therefore in order for MKTME to work TME must be enabled. <code>KeyID 0</code> is reserved for TME and is generated by a [[hardware random generator]] at every boot time. That key is always available and is inaccessible to software. If the system is resuming from a standby TME can restore the key from storage.
  
KeyIDs is a very important part of TME and MKTME. It's incorporated into the physical address, meaning it's not just in the page tables, but also in every other storage location such as the [[caches]] and [[TLBs]]. <code>KeyID 0</code> is reserved for TME and for a system-wide encryption, additional keys are provided by the MKTME extension.
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KeyIDs is a very important part of TME and MKTME. It's incorporated into the physical address, meaning it's just in the page tables, but also in every other storage location such as the [[caches]] and [[TLBs]]. <code>KeyID 0</code> is reserved for TME and for a system-wide encryption, additional keys are provided by the MKTME extension.
  
 
If MKTME is also support, it can be be enabled also using the <code>{{x86|IA32_TME_ACTIVATE}}</code> {{x86|MSR}} by setting the number of KeyID bits to configure (in theory up to 32K-1 keys). Once MKTME is enabled, the processor will re-purpose the physical address bits in order to communicate the KeyID to the encryption engines. Internally, the MKTME engine maintains an internal table used to hold keys and encryption modes (i.e., key specified, KeyID 0 (TME), and do not encrypt) which are associated with each KeyID. Those attributes can be programmed using the <code>PCONFIG</code> instruction.
 
If MKTME is also support, it can be be enabled also using the <code>{{x86|IA32_TME_ACTIVATE}}</code> {{x86|MSR}} by setting the number of KeyID bits to configure (in theory up to 32K-1 keys). Once MKTME is enabled, the processor will re-purpose the physical address bits in order to communicate the KeyID to the encryption engines. Internally, the MKTME engine maintains an internal table used to hold keys and encryption modes (i.e., key specified, KeyID 0 (TME), and do not encrypt) which are associated with each KeyID. Those attributes can be programmed using the <code>PCONFIG</code> instruction.

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