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mirc/dynamic-link library
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Revision as of 11:55, 21 July 2014 by Ouims (talk | contribs) (Parameters)

mIRC allows you to make calls to DLLs designed to work with mIRC. The main reason you would want to do this is that processing information in a DLL can be far faster than doing so in a mIRC script, so for intensive data processing a DLL would be more efficient.

Note: mIRC also supports calling COM objects, for calling non-standard DLLs.

Using a Dll

Synopsis

/dll <filename> <procname> [data]
/dll -u <filename>
$dll(<filename>, <procname>, [data])
$dllcall(<filename>, <alias>, <procname>, [data])

Switches

  • -u - Unloads the dll

Parameters

  • <filename> - The filename for the dll you wish to use.
  • <procname> - The name of the function/procedure you wish to call.
  • [data] - The optional parameters for the function/procedure.
  • <alias> - If you use $dllcall, it calls the function asynchronously, meaning that the code won't halt, $dllcall won't return a value. Instead, mIRC calls the specified <alias> when the function finishes.

Creating a Dll

If you are making a dll, the exported function must have the following function prototype:

#include <windows.h>
int funcName(HWND mWnd, HWND aWnd, char *data, char *parms, BOOL show, BOOL nopause);
  • mWnd - The handle of the main mIRC window.
  • aWnd - The handle of the window in which the command is being issued, this might not be the currently active window if the command is being called by a remote script.
  • data - This is a buffer you can write to if you want mIRC to perform a command or to return a value from a $dll call (remember that $dllcall do not return a value by design even if you fill this buffer)
  • params - This is a buffer which can be filled if you are filling the 'data' buffer with a command to execute a command, this is the additional parameter of the command to execute.
  • show - This Bool value is FALSE if a dot '.' has been used to make the command (/.dll) quiet.

Note: These functions must use the stdcall calling convention. (This is also the standard calling convention for all other Microsoft Win32 API functions.)