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Difference between revisions of "mirc/dynamic-link library"
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(Prototype)
(Prototype)
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== Prototype ==
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== Synopsis ==
The exported function must have the following function prototype:
 
  
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If you are using a dll:
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/dll <filename> <procname> [data]
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/dll -u <filename>
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$dll(<filename>, <procname>, [data])
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$dllcall(<filename>, <alias>, <procname>, data)
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== Parameters ==
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* '''<filename>''' - The filename for the dll you wish to use.
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* '''<procname>''' - The name of the function/procedure you wish to call.
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* '''[data]''' - The optional parameters for the function/procedure.
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* '''<alias>''' - If you use $dllcall, it calls the function asynchronously, meaning that the code won't halt, $dllcall won't return a value. Instead, mIRC calls the specified <alias> when the function finished.
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If you are making a dll, the exported function must have the following function prototype:
 
<source lang="c">#include <windows.h>
 
<source lang="c">#include <windows.h>
 
int funcName(HWND mWnd, HWND aWnd, char *data, char *parms, BOOL show, BOOL nopause);</source>
 
int funcName(HWND mWnd, HWND aWnd, char *data, char *parms, BOOL show, BOOL nopause);</source>
 
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* '''mWnd''' - The handle of the main mIRC window.
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* '''aWnd''' - The handle of the window in which the command is being issued, this might not be the currently active window if the command is being called by a remote script.
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* '''mWnd''' - The handle the main mIRC window
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* '''mWnd''' - The handle the main mIRC window
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* '''mWnd''' - The handle the main mIRC window
 
'''Note:''' These functions must use the [[stdcall calling convention]]. (This is also the standard calling convention for all other Microsoft [[Win32 API]] functions.)
 
'''Note:''' These functions must use the [[stdcall calling convention]]. (This is also the standard calling convention for all other Microsoft [[Win32 API]] functions.)
  
 
[[Category:MIRC]]
 
[[Category:MIRC]]

Revision as of 11:48, 20 July 2014

The /dll and $dll() features allow you to make calls to DLLs designed to work with mIRC. The main reason you would want to do this is that processing information in a DLL can be far faster than doing so in a script, so for intensive data processing a DLL would be more efficient.

Note: mIRC also supports calling COM objects, for calling non-standard DLLs.


Synopsis

If you are using a dll:

/dll <filename> <procname> [data]
/dll -u <filename>
$dll(<filename>, <procname>, [data])
$dllcall(<filename>, <alias>, <procname>, data)

Parameters

  • <filename> - The filename for the dll you wish to use.
  • <procname> - The name of the function/procedure you wish to call.
  • [data] - The optional parameters for the function/procedure.
  • <alias> - If you use $dllcall, it calls the function asynchronously, meaning that the code won't halt, $dllcall won't return a value. Instead, mIRC calls the specified <alias> when the function finished.


If you are making a dll, the exported function must have the following function prototype:

#include <windows.h>
int funcName(HWND mWnd, HWND aWnd, char *data, char *parms, BOOL show, BOOL nopause);
  • mWnd - The handle of the main mIRC window.
  • aWnd - The handle of the window in which the command is being issued, this might not be the currently active window if the command is being called by a remote script.
  • mWnd - The handle the main mIRC window
  • mWnd - The handle the main mIRC window
  • mWnd - The handle the main mIRC window

Note: These functions must use the stdcall calling convention. (This is also the standard calling convention for all other Microsoft Win32 API functions.)