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The '''ON SOCKWRITE''' event triggers when data has been sent on a socket, even on a UDP socket. This event allows you to send more data without reaching the limit of the queue. | The '''ON SOCKWRITE''' event triggers when data has been sent on a socket, even on a UDP socket. This event allows you to send more data without reaching the limit of the queue. | ||
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== Parameters == | == Parameters == | ||
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<span style="display: inline-block; width: 105px;">'''<matchtext>'''</span>The name of the socket you want event to trigger on. | <span style="display: inline-block; width: 105px;">'''<matchtext>'''</span>The name of the socket you want event to trigger on. | ||
<span style="display: inline-block; width: 105px;">'''<commands>'''</span>The commands to be performed when the event listener's criteria is met. | <span style="display: inline-block; width: 105px;">'''<commands>'''</span>The commands to be performed when the event listener's criteria is met. | ||
− | == | + | == Writting more == |
− | It is possible that the data hasn't | + | It is possible that the data hasn't sent successfuly, especially with UDP, you should be checking for error with {{mIRC|$sockerr} before trying to do anything, here is a list of the possible value for $sockerr in the on SOCKWRITE event: |
− | * '''0''' - The data has been written | + | * '''0''' - The data has been written sucessfuly. |
− | * '''3''' - Error occurred while trying to send the data, $sock( | + | * '''3''' - Error occurred while trying to send the data, $sock().wsmsg will contain a more specific error message. |
== Examples == | == Examples == | ||
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What if you are making a server and you want to close the socket of a client, but you want to warn that client that you are going to close the socket? | What if you are making a server and you want to close the socket of a client, but you want to warn that client that you are going to close the socket? | ||
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We are naturally not using a single line otherwise our limit would be of the line length limit of mIRC (4150 bytes). | We are naturally not using a single line otherwise our limit would be of the line length limit of mIRC (4150 bytes). | ||
− | The limit of the sending buffer being 16384, that's our maximum. A nice method is to write the content to be sent to a file and then to use {{mIRC|File handling}}. After {{mIRC | + | The limit of the sending buffer being 16384, that's our maximum. A nice method is to write the content to be sent to a file and then to use {{mIRC|File handling}}. After {{mIRC|/fopening}} the file, use {{mIRC|$fread}}(<name>,<N>,<&binvar>) which will fill <&binvar> with N bytes from the current pointer in the file, you can set N here to 16384 to get the fastest sending. |
<source lang="mirc"> | <source lang="mirc"> | ||
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on *:sockwrite:socket:{ | on *:sockwrite:socket:{ | ||
− | + | ;if we sent all of the previous content | |
− | + | if ($sock(socket).sq == 0) { | |
− | + | if ($fread(handle,16384,&tosend) > 0) sockwrite socket &tosend | |
− | + | else ;we're done sending the content | |
− | + | } | |
} | } | ||
</source> | </source> | ||
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== Compatibility == | == Compatibility == | ||
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== See Also == | == See Also == | ||
− | * | + | * {{mIRC|List of on events|mIRC events}} |
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* {{mIRC|/sockwrite}} | * {{mIRC|/sockwrite}} | ||
* {{mIRC|/sockclose}} | * {{mIRC|/sockclose}} | ||
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* {{mIRC|$sockbr}} | * {{mIRC|$sockbr}} | ||
* {{mIRC|$sockerr}} | * {{mIRC|$sockerr}} | ||
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− | [[Category: | + | [[Category:MIRC on events]] |