From WikiChip
Editing mirc/dynamic-link library

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.

This page supports semantic in-text annotations (e.g. "[[Is specified as::World Heritage Site]]") to build structured and queryable content provided by Semantic MediaWiki. For a comprehensive description on how to use annotations or the #ask parser function, please have a look at the getting started, in-text annotation, or inline queries help pages.

Latest revision Your text
Line 223: Line 223:
 
Use $dll(yourdll.dll,simple_example,) which will return "simple string".
 
Use $dll(yourdll.dll,simple_example,) which will return "simple string".
  
Use $dll(yourdll.dll,average_example,) or '/dll yourdll.dll average_example', this will execute "/echo -a è" in mIRC 7.x, because the project is not unicode, the two bytes è are sent as ascii, mIRC 7.x will correctly decode that as utf8. On mIRC 6.x (you would need to remove the mUnicode to mBytes variable in the LOADINFO structure), this would display the two bytes.
+
Use $dll(yourdll.dll,average_example,) or '/dll yourdll.dll average_example', this will execute "/echo -a è" in mIRC 7.x, because the project is not unicode, the two bytes è are sent as ascii, mIRC 7.x will correctly decode that as utf8. On mIRC 6.x (you would need to remove the mUnicode variable in the LOADINFO structure), this would display the two bytes.
  
 
If you set the mUnicode variable to TRUE on mIRC 7.x in the LoadDll function and if you set your project to use unicode (in visual studio: project properties > configuration properties > general > character set), this would correctly show the two bytes as well.
 
If you set the mUnicode variable to TRUE on mIRC 7.x in the LoadDll function and if you set your project to use unicode (in visual studio: project properties > configuration properties > general > character set), this would correctly show the two bytes as well.

Please note that all contributions to WikiChip may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see WikiChip:Copyrights for details). Do not submit copyrighted work without permission!

Cancel | Editing help (opens in new window)